Hello, I am Francisco and I'm a game programmer from Portugal working primarily with Unity and C#.
I started experimenting with game development circa 2009 with RPG Maker and later pursued a degree in Games and Multimedia, where I started working with Unity. Since then, I’ve worked on a range of projects, from game jams to commercial titles.
At Redcatpig, I developed core gameplay systems for Cryptopolis, including inventory, trading, and furniture placement systems. I also contributed to Short Games Collection during my internship at Nerd Monkeys, and worked on projects like Capelo e Ivens, alongside various prototypes and technical experiments.
I’m particularly interested in building clean, flexible systems and solving gameplay-related challenges.
Feel free to reach out if you’d like to chat or learn more about my work.
A curated collection of short interactive experiences, featuring a dynamic menu system designed for the Nintendo Switch.
Core contributions:
An educational game for middle school students based on the expeditions of Hermenegildo Capelo and Roberto Ivens, two Portuguese explorers. It was developed as a team of two in partnership with Câmara Municipal de Palmela.
Core contributions:
A real-time multiplayer simulation game focused on player interaction, customization and trading.
Core contributions:
A 360º VR video player for the JioDive VR headset.
Core contributions: